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Abandoned Amusement Park Portal

Look Development Artist

3D model image of a worn and rusty portal.
Reference image 1 of an abandoned amusement park ride.
Reference image 2 of an abandoned amusement park ride (close up of rust).
Reference image 3 of an abandoned amusement park ride (another rust reference).

Given for a class assignment, the objective was to have this portal represent a certain theme through surfacing. Because I wanted to focus on wear, rust, and the evolution of paint over time, I automatically thought of the materials that old amusement park car rides were made of. 

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As someone who had no surfacing experience prior to taking this accelerated class, I'm so fortunate that I had the opportunity! Since then, I have been able to apply what I have learned from this class to video games, short films, and environment pieces. 

 

Responsible for look development. Portal provided for the class.

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Image of the Pixar's Renderman logo.
Image of the Adobe Substance Painter logo.
Close up of the top portion of the worn and rusty 3D model of a portal.
Close up of the side portion of the worn and rusty 3D model of a portal.
Side view of the worn and rusty 3D model of a portal.
Isometric view of the worn and rusty 3D model of a portal.

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